Article Archive: Experience

A Wolf in Sheep’s Clothing: The new art of writing in Instagram and Twitter

In the late 1950s JG Ballard worked on a novel that was to be posted in fragments, on advertising billboards. Although it never properly came to fruition, what Ballard managed to put together of “Project For A New Novel” takes the layout of advertising and makes it something else. Squint at the Ballard’s page and… Read more »

Provocare: Murderous Feminism in Liminal Fiction

“Queensland Digital Writing on the international stage: QUT and The Writing Platform” is an Arts Queensland-funded programme which supports collaborations between writers and interactive designers to develop works for exhibition on The Writing Platform.  The first project supported by the programme is ‘Provocare‘, a digital fiction, created by Meg Vann, Mez Breeze and Donna Hancox.  ‘Provocare’… Read more »

Why I Love RPGs

Now more than ever, writers are moving away from traditional narratives and towards interactive and experimental storytelling. Role-Playing Games (RPG) enable each participant to assume the role of a character that can interact within the game’s imaginary world. Participants create in-depth storylines and develop highly complex skills in character development and pacing. And with a… Read more »

1.4 for Copy: An Interactive Sound Sculpture

Kelly Jones and Linda Sandvik are one of two teams we are supporting through the 2015 Writing Platform Bursary Programme, in association with Creative Writing at Bath Spa University. Writer, Kelly, and technologist, Linda, applied to the programme as individuals and were paired by the selection panel because of their shared interests, complementary skill and their… Read more »

My Mother’s House: A Minecraft Poem

Victoria Bennett and Adam Clarke form one of two teams we are supporting through the 2015 Writing Platform Bursary Programme, in association with Creative Writing at Bath Spa University.  Victoria’s and Adam’s project uses Minecraft to immerse the player in the experience of a poem and expand the idea of what literature and video games can be…. Read more »

The Impacts of Interactive Storytelling: A Case Study of Jupiter Ascending

Warning: the following contains potentially crucial, but mostly lukewarm, spoilers for the film “Jupiter Ascending”. Consider yourself notified. My first critical thought on viewing the latest Wachowski filmsprawl actually wasn’t one. And by stating this, I’m not intending any smartarse obscuration, though I am aware that even using that term “filmsprawl” could firmly place me… Read more »