Articles Tagged: game aesthetic

Screenshots: Black Room

Screenshots is a regular feature by Simon Groth, highlighting a project, app, or other resource of interest. Black Room by Casssie McQuater Described by its creator as ‘a game about falling asleep on the internet’, Black Room comes across as a mashup of game styles and characters with a meditative bent. What begins as a 2D… Read more »

The Impacts of Interactive Storytelling: A Case Study of Jupiter Ascending

Warning: the following contains potentially crucial, but mostly lukewarm, spoilers for the film “Jupiter Ascending”. Consider yourself notified. My first critical thought on viewing the latest Wachowski filmsprawl actually wasn’t one. And by stating this, I’m not intending any smartarse obscuration, though I am aware that even using that term “filmsprawl” could firmly place me… Read more »