Articles Tagged: games

Why I Love RPGs

Now more than ever, writers are moving away from traditional narratives and towards interactive and experimental storytelling. Role-Playing Games (RPG) enable each participant to assume the role of a character that can interact within the game’s imaginary world. Participants create in-depth storylines and develop highly complex skills in character development and pacing. And with a… Read more »

My Mother’s House: A Minecraft Poem

Victoria Bennett and Adam Clarke form one of two teams we are supporting through the 2015 Writing Platform Bursary Programme, in association with Creative Writing at Bath Spa University.  Victoria’s and Adam’s project uses Minecraft to immerse the player in the experience of a poem and expand the idea of what literature and video games can be…. Read more »

The Impacts of Interactive Storytelling: A Case Study of Jupiter Ascending

Warning: the following contains potentially crucial, but mostly lukewarm, spoilers for the film “Jupiter Ascending”. Consider yourself notified. My first critical thought on viewing the latest Wachowski filmsprawl actually wasn’t one. And by stating this, I’m not intending any smartarse obscuration, though I am aware that even using that term “filmsprawl” could firmly place me… Read more »

Labyrinths, Redstones and a Chicken Called Ted: Bursary 2015, Diary 4

Victoria Bennett and Adam Clarke form one of two teams we are supporting through the 2015 Writing Platform Bursary Programme, in association with Creative Writing at Bath Spa University.  Victoria’s and Adam’s project uses Minecraft to immerse the player in the experience of a poem and expand the idea of what literature and video games can be…. Read more »

Building Words in Minecraft: Bursary 2015, Diary 2

Victoria Bennett and Adam Clarke form one of two teams we are supporting through the 2015 Writing Platform Bursary Programme, in association with Creative Writing at Bath Spa University.  Victoria’s and Adam’s project uses Minecraft to immerse the player in the experience of a poem and expand the idea of what literature and video games can be…. Read more »

Writing Subversive Games: Pitfalls and Potentials

Mez Breeze

One rainy evening somewhere at the early end of 1997, I found myself hepped up on adrenaline while zigzagging through a dungeon. Even though I was being hunted through mazelike hallways by grappling-hook-flinging assailants, I still somehow managed to maintain my grasp on a large red flag and ebony nail gun. …and thus was my… Read more »