Article Archive: Projects

Words: Foundation Bricks in a Media Warehouse

Reading Time: 4 minutes The creation, presentation and publication of new creative work has been a core element of undergraduate teaching programs at Queensland University of Technology for over four decades now. What started as the writing and performance of works for the stage by drama and dance students, has been transformed via a tsunami of consumer-led technologies and… Read more »

The Challenge of Reading Ex Libris

Reading Time: 5 minutes In introducing my new novel, author Ryan O’Neill puts it most succinctly: This is an introduction to a novel you will never read. He adds hastily that he is referring not to the book in your hands, the one he hopes you’re about to begin, but the novel that inspired his words, the novel he… Read more »

Beyond the Book: The Middle

Reading Time: 7 minutes Paper Nations, a South West England-based creative writing incubator dedicated to diversity and innovation, has commissioned three writers with links to the region to develop exciting and experimental writing projects that use smartphone technologies to tell immersive stories. Paper Nations is led by Bambo Soyinka, Professor of Story at Bath Spa University. The “Beyond the… Read more »

Screenshots: The Library of Last Resort

Reading Time: < 1 minute Screenshots is a regular feature by Simon Groth, highlighting a project, app, or other resource of interest. The Library of Last Resort by Matt Finch The Library of Last Resort is a ruse. You’d be forgiven at first for thinking this is a standard text-based branching-narrative game, a multiple-choice point-and-click that harks back to thousands… Read more »

Hands Up for Digital Humanities – When Humanists Go Off-Piste

Reading Time: 7 minutes Welcome to the fourth article in this series where we’re dissecting the multifarious entity of Digital Humanities (DH). To understand the context and scope of this series, and to consider the research questions upon which the investigation is based, please view the previous articles here, here and here. We’ll also be referring to my online survey Hands Up for… Read more »

Where Is The Bird? – A Story of Augmenting Reality

Reading Time: 5 minutes Where Is The Bird? is the first augmented reality storybook to promote British Sign Language as a language for deaf and hearing children alike. Combining animated Augmented Reality (AR), video and audio with traditional print media, it endeavours to create an immersive multimedia storybook. By turning the pages the reader can find and ‘awaken’ magical… Read more »

Beyond the Book: The Beginning

Reading Time: 8 minutes Paper Nations, a South West England-based creative writing incubator dedicated to diversity and innovation, has commissioned three writers with links to the region to develop exciting and experimental writing projects that use smartphone technologies to tell immersive stories. Led by Bambo Soyinka, Professor of Story at Bath Spa University, Paper Nations promotes collaboration across all… Read more »

Leaving Space at the Table

Reading Time: 5 minutes Democracy is starting to feel uncomfortable. In 2016, we saw the rise of the ‘silent majority’ with Trump, Brexit, and the return of One Nation. In the most recent Australian election, all of our polling was proven wrong with another surprise victory going to the major right-wing party. It doesn’t matter how often this same… Read more »

The Fantastia Express

Reading Time: 6 minutes This is an article about an augmented reality practice-based research project, The Fantasia Express, commissioned by the UK Department for Transport through an InnovateUK competition. And about how a non-writer tried to create a story around a train journey from London to Edinburgh. I am an artist who specialises in technology-driven public realm work that… Read more »