In introducing my new novel, author Ryan O’Neill puts it most succinctly: This is an introduction to a novel you will never read. He adds hastily that he is referring not to the book in your hands, the one he hopes you’re about to begin, but the novel that inspired his words, the novel he… Read more »
Article Archive: Experience
Launching a Virtual Literary Festival During Lockdown
CJ Cooke
Like all of us, March 2020 was a slow decline into horror at the news of Covid-19. While the British government dithered about what to do, I cancelled some events I’d been booked to hold in promotion of my novel The Blame Game. Quite frankly, I was afraid to travel (from Glasgow to various parts… Read more »
An Interview With: Matt Finch
Matt Finch
Matt Finch writes and helps communities, companies, and institutions around the world to do useful and surprising new things. His latest digital work is the interactive narrative, The Library of Last Resort. You have a varied background including a Ph.D. in Modern Intellectual History. How did you arrive at this nexus of strategy, storytelling and technology? I wrote… Read more »
An Interview With: Mez Breeze
Mez Breeze
Mez Breeze is one of the leading innovators in the fields of experimental storytelling and virtual reality literature. Her work has heralded new ways of making and collaborating for creators, and her ethos and politics demonstrate ethical practices for all creative practitioners. In 2019 Mez was awarded the Marjorie C. Luesebrink Career Achievement Award to honour… Read more »
A book in half a billion
Simon Groth
When writers discuss plot and pacing in narrative craft, especially in creative writing classes, we often talk about the curve of stories, the rise and fall in tension that characterises the most common story structures. Now usually, at least in my experience, that curve is not something a writer actively thinks about while composing a… Read more »
The Fantastia Express
Alastair Elibeck
This is an article about an augmented reality practice-based research project, The Fantasia Express, commissioned by the UK Department for Transport through an InnovateUK competition. And about how a non-writer tried to create a story around a train journey from London to Edinburgh. I am an artist who specialises in technology-driven public realm work that… Read more »
Developing Lotus, A Meditative Story App
Niels ’t Hooft
It can be scary to look back sometimes, almost like a fear of heights. It’s six years ago (six years!) that I first started thinking about the project that was just released in the iOS App Store. A lot has happened in those years. All of it helped my meditative reading app ‘Lotus’ take… Read more »
Please touch this…
Yiota Demetriou
This article has been adapted from a talk delivered at the Pervasive Media Studio in Bristol (26/10/18), as part of the Friday lunchtime open talk series. This book was written in an urge to remember, reflect, mourn, overthink, celebrate, and seek meaning in the transparent, or otherwise irrational dynamics of human relationships; while extending… Read more »
Hands Up for Digital Humanities – Roadworks Required
Lauren Hayhurst
Welcome to the second article in this series where we’re dissecting the multifarious entity of Digital Humanities (DH). To understand the context and scope of this series, and to consider the research questions upon which the investigation is based, please view the first article here. We’ll also be referring to my online survey Hands Up for Digital… Read more »
Cave Paintings
Robert Sherman
The great Festival is in two days. The weary pilgrim, teasing her larchwood beads through her fingers and fearing that she will never see the Temple hung lousy with banners, or smell the grilling of sacred cat-meat, wonders whether to take the lonely and ill-kept track through the deep-cut hills, or instead continue along the… Read more »