Article Archive: Projects

AI and Writing for Games Webinar

Reading Time: 2 minutes From generative writing tools to augmented publishing processes, artificial intelligence is rapidly changing and challenging the landscape of creative writing and publishing. To respond, MyWorld and Bath Spa University’s Centre for Cultural and Creative Industries (CCCI) and Narrative and Emerging Technologies (NET) Lab have developed a series of free webinars, Writing with Technologies, to offers… Read more »


When the Past Meets the Future

Reading Time: 6 minutes For the last few years I have been experimenting with telling complex, challenging and nuanced historical stories using creative technology. In September 2022, I received a fellowship from Bath Spa University’s Narrative and Emerging Technologies (NET) Lab to explore ways in which to use immersive and emerging technologies to tell stories within some 19th Century… Read more »

A Book-in-a-Box is a Complex Thing

Reading Time: 6 minutes We were in lockdown when the final piece of the Ephemeral City puzzle fell into place. It was late 2021 and my book Ex Libris had been out for more than a year. Though it had been released at the height of the first pandemic wave, the idea of a novel made from recombinant chapters… Read more »

Zero Gravity Lunar Library

Reading Time: 10 minutes Immersive project inspires a new generation of readers and new ways of reading One to One Development Trust is an award winning arts organisation based in Wakefield, UK, led by Judi Alston and Andy Campbell. One to One’s mission is to use digital technologies to engage communities in projects that push the boundaries of creativity. … Read more »

Micro-mapping Apartheid: Archives, Stories and AR

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Reading Time: 10 minutes We are two academics who met in Cape Town when  our children became friends. Conversations around our shared interests in history, technology and Cape Town’s District Six got us speculating about social justice pedagogies in our respective disciplines. Our preliminary discussions revealed  many parallels in our approaches but also intriguing  distinctions, enough to seed a… Read more »

Designing a VR Experience in a Covid-19 World

Reading Time: 11 minutes In September 2019, five months before the pandemic, I moved to Toronto to begin a PhD at York University. I had been to the city before, and as I was a new international student  I thought I would make new social connections in school. However, in February 2020 the world transformed into its virtual ‘metaverse’… Read more »

There Is No ‘I’ In Island

Reading Time: 7 minutes In 2021, I attended the 10 Days on the Island festival in lutruwita/Tasmania as part of a research project exploring the social impact of the creative arts in Regional Australia. On my second day at the festival, I went to a small workshop Reaching Global Audiences with Local Storytelling led by Catherine Pettman from Rummin… Read more »

Listening in to detention during lockdown

Reading Time: 9 minutes It’s August 2020 in Melbourne, Australia – roughly a month into what would become one of the world’s longest COVID-19 inspired lockdowns, at 111 days. I’m out for my daily run along the Merri Creek, a serpentine trail winding through the city’s north. Normally quiet at this time of the week, it’s bustling with people,… Read more »

Hyper-listening to the City

Reading Time: 8 minutes Walking through a city without direction and following its sounds, may uncover unknown territories of urban experience. Without a concrete navigational strategy, the listening trail might be more productive than a planned urban journey from A to B, when it comes to reconnecting with the city more intimately, heightened in a migratory context. Such a… Read more »