Reading Time: 13 minutes Weronika Lewandowska and Agnieszka Przybyszewska in conversation: on creating poetry in VR “You are not supposed to call it a subject, but an avatar. There’s no reality being portrayed, no setting, but a simulation!” That is what Polish poets from the Rozdzielczość Chleba group, experimenting with new technologies, proclaimed. Imagine, then, that instead of reading… Read more »
Articles Tagged: poetry
Screenshots: The Book of Hours
Simon Groth
Reading Time: 2 minutes Screenshots is a regular feature by Simon Groth, highlighting a project, app, or other resource of interest. The Book of Hours by Lucy English A book of hours describes an anthology of illustrated sacred and devotional texts, popular in the middle ages. Divided into the canonical hours, they contained psalms, prayers and gospel extracts and… Read more »
Please touch this…
Yiota Demetriou
Reading Time: 8 minutes This article has been adapted from a talk delivered at the Pervasive Media Studio in Bristol (26/10/18), as part of the Friday lunchtime open talk series. This book was written in an urge to remember, reflect, mourn, overthink, celebrate, and seek meaning in the transparent, or otherwise irrational dynamics of human relationships; while extending… Read more »
Screenshots: Our Cupidity Coda
Simon Groth
Reading Time: < 1 minute Screenshots is a regular feature by Simon Groth, highlighting a project, app, or other resource of interest. Our Cupidity Coda by Mez Breeze To read through the text of this VR poem by Mez Breeze takes only minutes, but it would be a mistake to think of this work as slight or even brief. Our… Read more »
Screenshots: Core Values
Simon Groth
Reading Time: < 1 minute Screenshots is a regular feature by Simon Groth, highlighting a project, app, or other resource of interest. Core Values by Benjamin Laird Shortlisted for the QUT Digital Literature Award, Core Values is a response to the iconic Australian poem My Country, by Dorothea Mackellar. Updating the original text, it uses technology to not only animate language… Read more »
Screenshots: Generation Loss
Simon Groth
Reading Time: < 1 minute Screenshots is a regular feature by Simon Groth, highlighting a project, app, or other resource of interest. Generation Loss (after Alvin Lucier) By Pascalle Burton Pascalle Burton is an experimental poet, performer, and musician. Shortlisted for the 2017 Queensland Literary Awards, Generation Lossdraws inspiration from Alvin Lucier’s I am sitting in a room, in which speech… Read more »
Drone Poetry—On Deploying Sensory Technologies as Tools of Writing
Richard A Carter
Reading Time: 7 minutes In the Summer of 2017, I have found myself in the novel position of teaching a drone to write poetry. Such endeavours invariably have a story behind them, and this article will offer a short background on how my practice-led approach towards research has resulted in this latest project—which, at a still nascent stage of… Read more »
My Mother’s House: A Minecraft Poem
Victoria Bennett and Adam Clarke
Reading Time: < 1 minute Victoria Bennett and Adam Clarke form one of two teams we are supporting through the 2015 Writing Platform Bursary Programme, in association with Creative Writing at Bath Spa University. Victoria’s and Adam’s project uses Minecraft to immerse the player in the experience of a poem and expand the idea of what literature and video games can be…. Read more »
The New Publisher: Hercules Editions
Tamar Yoseloff
Reading Time: 5 minutes Hercules Editions is a London-based publisher of books that combine poetry and art and archival material. It emerged from a one-off creative collaboration between poet Tamar Yoseloff and designer Vici MacDonald and evolved into a small independent press. We spoke with Tamar about how Hercules Editions came into being, her novel approach to publishing, and… Read more »
Labyrinths, Redstones and a Chicken Called Ted: Bursary 2015, Diary 4
Victoria Bennett and Adam Clarke
Reading Time: < 1 minute Victoria Bennett and Adam Clarke form one of two teams we are supporting through the 2015 Writing Platform Bursary Programme, in association with Creative Writing at Bath Spa University. Victoria’s and Adam’s project uses Minecraft to immerse the player in the experience of a poem and expand the idea of what literature and video games can be…. Read more »